Immersive content for headsets, museums, trade shows, and the web. Equally happy integrating into existing teams, or pulling one together from scratch.
Standalone VR for product showcases and hands-on training. Capable of taking new product demos from brief to delivery in a few weeks, or building atop complex legacy codebases alike.
Projection mapping, computer vision, RFID, local networking - I put together hardware for a specific need and building the software around it.
From learning apps for PBS Kids to surgical training software. Designed to handle any constraint, whether limited mobile hardware or tight network limits.
Web tech is more than just websites, everything from museum kiosks to mobile apps can build atop a web foundation. I handle the backend systems too: databases, account management, payments, multiplayer servers, and more.
I led the engineering department at Primal Screen, building the team from the ground up and directing dozens of projects. A smooth job means pulling together the right artists, developers, and producers, and keeping everyone speaking the same language. I can assemble the right crew to fit the work.
An engineer and designer who has been leading teams and building software for more than a decade. I thrive on fast-paced work with startups and agencies.
Email for availability or book a 15 minute chat. Whether you're starting a project or just looking to connect, I'd love to talk!
